ABOUT
Course Overview
Running A Videogame Store is a School Of Stores course about operating and developing a videogame store as a retail business, community gathering place, learning environment, and platform for new creative work. An important part of the course is learning about teaching game development, with a concurrent Game Development Lab providing a place to practice making and teaching games while the main course develops.
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Running A Videogame Store
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CONCURRENT LAB COURSE
Game Development Lab
The lab runs alongside Running A Videogame Store so practical game-making can develop alongside the business and teaching curriculum. It provides a place to practice game development while the main course explores operating a videogame store, building community, and teaching game development.
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Teaching Game Development
The course will explore how a videogame store can support game-development education as part of its community role. Teaching can connect customers and students with design, programming, art, sound, testing, teamwork, and the process of turning an idea into a playable game.
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Course Development
The detailed class-by-class curriculum is still being developed. School Of Stores can expand the course with research, store operations, events, merchandising, community-building, game-development education, guest contributors, and practical projects over time.
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